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Timberbound — a first-person voxel incremental about impossible trees

Timberbound — a first-person voxel incremental about impossible trees

About Timberbound — a first-person voxel incremental about impossible trees

Timberbound — a first-person voxel incremental about impossible trees is a free online Simulation game that runs right in your browser. There is nothing to download and no account to create: press Play and you are in. It works on desktop, laptop, tablet and mobile.

Timberbound is a first-person voxel incremental game about felling increasingly impossible trees, hauling strange lumber to a shopkeeper called Mosswick, and becoming gloriously overpowered. Eight forests, eleven axes, a 30-node skill constellation, spreading wildfire and a drone fleet that hauls millions of logs for you.

🏗️ Simulation#singleplayer#relaxing

How to play

Press the Play button to load the game. Most games are played with the mouse or by tapping the screen; keyboard games use the arrow keys, WASD or the space bar. Read the in-game instructions for the exact controls, and use the fullscreen button for the best experience.

Frequently asked questions

Is Timberbound — a first-person voxel incremental about impossible trees free?+

Yes. Timberbound — a first-person voxel incremental about impossible trees is completely free to play in your browser. You do not need to download anything or create an account.

Can I play Timberbound — a first-person voxel incremental about impossible trees on my phone?+

Yes. Timberbound — a first-person voxel incremental about impossible trees works in modern mobile browsers on iPhone, iPad and Android phones, as well as on Windows, Mac, Linux and Chromebook computers.

Is my progress saved?+

Scores and progress are stored locally in your browser on this device. Clearing your browser data will reset them.

Who made Timberbound — a first-person voxel incremental about impossible trees?+

Timberbound — a first-person voxel incremental about impossible trees is an open-source game by Tobias Müller (GPTGames), published under the MIT license.

Credits

Created by Tobias Müller (GPTGames). Open source under the MIT license. Source code ↗

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